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	<title>ShopSavvy &#187; biggu</title>
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	<link>http://shopsavvy.mobi</link>
	<description>Shopping. Improved.</description>
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		<title>ShopSavvy on TechCrunch</title>
		<link>http://shopsavvy.mobi/2009/06/10/shopsavvy-on-techcrunch/</link>
		<comments>http://shopsavvy.mobi/2009/06/10/shopsavvy-on-techcrunch/#comments</comments>
		<pubDate>Wed, 10 Jun 2009 15:19:55 +0000</pubDate>
		<dc:creator>Alexander Muse</dc:creator>
				<category><![CDATA[Big in Japan]]></category>
		<category><![CDATA[ShopSavvy (Android App)]]></category>
		<category><![CDATA[biggu]]></category>
		<category><![CDATA[biginjapan]]></category>
		<category><![CDATA[rodan]]></category>
		<category><![CDATA[shopsavvy]]></category>
		<category><![CDATA[techcrunch]]></category>

		<guid isPermaLink="false">http://www.biggu.com/?p=1732</guid>
		<description><![CDATA[MG Siegler over at TechCrunch wrote a nice post on ShopSavvy titled, &#8220;The New ShopSavvy: Faster, Bigger, Stronger!&#8220;  Thanks MG.]]></description>
			<content:encoded><![CDATA[<p>MG Siegler over at TechCrunch wrote a nice post on ShopSavvy titled, &#8220;<a href="http://www.techcrunch.com/2009/06/09/the-new-shopsavvy-faster-bigger-stronger/">The New ShopSavvy: Faster, Bigger, Stronger!</a>&#8220;  Thanks MG.</p>
<p style="text-align: center;"><img class="aligncenter" src="http://farm3.static.flickr.com/2474/3612075951_93ef419e43.jpg" alt="" /></p>
]]></content:encoded>
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		<item>
		<title>Damages Premiere (FanPodCast)</title>
		<link>http://shopsavvy.mobi/2007/07/25/damages-premiere-fanpodcast/</link>
		<comments>http://shopsavvy.mobi/2007/07/25/damages-premiere-fanpodcast/#comments</comments>
		<pubDate>Thu, 26 Jul 2007 00:50:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[biggu]]></category>
		<category><![CDATA[biginjapan]]></category>
		<category><![CDATA[damages]]></category>
		<category><![CDATA[fanpodcast]]></category>
		<category><![CDATA[fx]]></category>

		<guid isPermaLink="false">http://www.biggu.com/2007/07/25/damages-premiere-fanpodcast/</guid>
		<description><![CDATA[FX premiered their newest series, Damages, last night.  Tom Shales of the Washington Post suggests, &#8220;Damages,&#8221; making a sensational premiere tonight on the FX network, thoroughly justifies adding yet another high-powered law firm to the prime-time population. The firm is not only high-powered but it&#8217;s also &#8220;high-stakes,&#8221; we keep being told &#8212; and so is [...]]]></description>
			<content:encoded><![CDATA[<p>FX premiered their newest series, <a href="http://www.fxnetworks.com/shows/originals/damages/">Damages</a>, last night.  <a href="http://www.washingtonpost.com/wp-dyn/content/article/2007/07/23/AR2007072301832.html?hpid=sec-artsliving">Tom Shales</a> of the Washington Post suggests,</p>
<blockquote><p><img src="http://farm2.static.flickr.com/1117/896956552_f574fa1b6c.jpg?v=0" onload="show_notes_initially();" class="reflect" align="right" height="121" width="162" /><em>&#8220;Damages,&#8221; making a sensational premiere tonight on the FX network, thoroughly justifies adding yet another high-powered law firm to the prime-time population. The firm is not only high-powered but it&#8217;s also &#8220;high-stakes,&#8221; we keep being told &#8212; and so is the show. &#8220;Damages&#8221; is also emphatically, and almost tortuously, high-tension, and the pilot script is one of the most artfully crafted since the debut back in the 20th century of &#8220;The Sopranos.&#8221;</em></p></blockquote>
<p>FX decided to include our social podcasting application, FanPodCast (via API, design by Big Interactive), for the launch.  Check it out <a href="http://www.fxnetworks.com/shows/originals/damages/main.html?#fan-podcasts">here</a>.</p>
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		<title>World Series of Video Games 2007</title>
		<link>http://shopsavvy.mobi/2007/07/05/world-series-of-video-games-2007/</link>
		<comments>http://shopsavvy.mobi/2007/07/05/world-series-of-video-games-2007/#comments</comments>
		<pubDate>Thu, 05 Jul 2007 23:51:55 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[biggu]]></category>
		<category><![CDATA[biginjapan]]></category>
		<category><![CDATA[lego]]></category>
		<category><![CDATA[mmog]]></category>
		<category><![CDATA[videogames]]></category>
		<category><![CDATA[worldseriesofvideogames]]></category>
		<category><![CDATA[wsvg]]></category>
		<category><![CDATA[wsvg07]]></category>

		<guid isPermaLink="false">http://www.biggu.com/2007/07/05/world-series-of-video-games-2007/</guid>
		<description><![CDATA[The Big in Japan team was out in force at the World Series of Video Games at the Gaylord Texan.  Our involvement with gaming really started this year with our work with the LEGO MMOG (massively multiplayer online game).  It took us a while to figure out the how social communication and gaming could intersect, [...]]]></description>
			<content:encoded><![CDATA[<p>The Big in Japan team was out in force at the <a href="http://www.thewsvg.com/">World Series of Video Games</a> at the Gaylord Texan.  Our involvement with gaming really started this year with our work with the LEGO MMOG (massively multiplayer online game).  It took us a while to figure out the how social communication and gaming could intersect, but very quickly it clicked.  Since then we have really &#8216;amp&#8217;d-up&#8217; our involvement in the gaming arena.  If you are in the Dallas area we recommend stopping by the WSVG if you get a chance.  Check out the photos from the <a href="http://www.flickr.com/photos/alexmuse/tags/wsvg07/">Flickr Stream</a> or see a few below:</p>
<p><img src="http://farm2.static.flickr.com/1156/731155537_b7af3618dd.jpg?v=0" onload="show_notes_initially();" class="reflect" height="332" width="500" /></p>
<p><img src="http://farm2.static.flickr.com/1320/732012354_97b21604fb.jpg?v=0" onload="show_notes_initially();" class="reflect" height="332" width="500" /></p>
<p><img src="http://farm2.static.flickr.com/1420/731153831_05d096d700.jpg?v=0" onload="show_notes_initially();" class="reflect" height="332" width="500" /></p>
<p><img src="http://farm2.static.flickr.com/1047/731147403_7b586dbc43.jpg?v=0" onload="show_notes_initially();" class="reflect" height="500" width="332" /></p>
]]></content:encoded>
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		<title>iPhone will be open to developers!</title>
		<link>http://shopsavvy.mobi/2007/06/11/iphone-will-be-open-to-developers/</link>
		<comments>http://shopsavvy.mobi/2007/06/11/iphone-will-be-open-to-developers/#comments</comments>
		<pubDate>Tue, 12 Jun 2007 03:12:21 +0000</pubDate>
		<dc:creator>Alexander Muse</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[apple]]></category>
		<category><![CDATA[biggu]]></category>
		<category><![CDATA[biginjapan]]></category>
		<category><![CDATA[iphone]]></category>

		<guid isPermaLink="false">http://www.biggu.com/2007/06/11/iphone-will-be-open-to-developers/</guid>
		<description><![CDATA[The Big in Japan team let out a cheer today when Apple announced that we will get access to the iPhone via web applications.  Development for typical phones require complex SDK development, but Apple has decided to open the platform and allow firms like Big in Japan access the phone&#8217;s functions such as &#8216;making calls, [...]]]></description>
			<content:encoded><![CDATA[<p>The Big in Japan team let out a cheer today when <a href="http://www.apple.com/pr/library/2007/06/11iphone.html">Apple announced</a> that we will get access to the iPhone via web applications.  Development for typical phones require complex SDK development, but Apple has decided to open the platform and allow firms like Big in Japan access the phone&#8217;s functions such as &#8216;making calls, sending emails while connecting to Google Maps.  It is not clear how the iPhone&#8217;s browser will expose the Domain Object Model to allow phone-specific functionality.  In a related move, Apple released Safari for Windows.  Presumably this will allow non-Mac developers to build applications for the iPhone without using an emulator.  Nice work Apple! [<a href="http://www.engadget.com/2007/06/11/apple-announces-third-party-software-details-for-iphone/">via</a>]</p>
<p><img src="http://www.blogsmithmedia.com/www.engadget.com/media/2007/06/dsc_5305.jpg" border="1" height="272" hspace="4" vspace="4" width="407" /></p>
]]></content:encoded>
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		<title>Final logo design for ServiceGuy!</title>
		<link>http://shopsavvy.mobi/2007/05/18/844/</link>
		<comments>http://shopsavvy.mobi/2007/05/18/844/#comments</comments>
		<pubDate>Sat, 19 May 2007 01:05:22 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[biggu]]></category>
		<category><![CDATA[biginjapan]]></category>
		<category><![CDATA[Dallas]]></category>
		<category><![CDATA[railsconf]]></category>
		<category><![CDATA[serviceguy]]></category>

		<guid isPermaLink="false">http://www.biggu.com/2007/05/18/844/</guid>
		<description><![CDATA[Less than a week after we decided to build and launch ServiceGuy, the final logo has arrived. Thank you for your comments, suggestions and ideas. What do you think: Hopefully ServiceGuy grows on you. It is not certain that ServiceGuy will catch on outside of Dallas, but the team is excited enough to invest a [...]]]></description>
			<content:encoded><![CDATA[<p>Less than a week after we decided to build and launch <a href="http://www.serviceguy.org/" target="_self">ServiceGuy</a>, the final logo has arrived.  Thank you for your comments, suggestions and ideas.  What do you think:</p>
<p><img src="http://farm1.static.flickr.com/218/503889232_83a421076e.jpg?v=0" onload="show_notes_initially();" class="reflect" align="middle" height="321" width="461" /></p>
<p>Hopefully ServiceGuy grows on you.  It is not certain that ServiceGuy will catch on outside of Dallas, but the team is excited enough to invest a week of their lives to see.  The guys are in Portland for RailsConf and should start in earnest next week.</p>
]]></content:encoded>
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		<title>Harmless Distractions = Increased Attention</title>
		<link>http://shopsavvy.mobi/2007/05/12/harmless-distractions-increased-attention/</link>
		<comments>http://shopsavvy.mobi/2007/05/12/harmless-distractions-increased-attention/#comments</comments>
		<pubDate>Sat, 12 May 2007 14:58:13 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[biggu]]></category>
		<category><![CDATA[biginjapan]]></category>
		<category><![CDATA[lego]]></category>

		<guid isPermaLink="false">http://www.biggu.com/2007/05/12/harmless-distractions-increased-attention/</guid>
		<description><![CDATA[Earlier this week my son (Ethan) came to our offices to hang out.&#160; He knew we did work for Lego and found a stack of unopened Lego sets under one of the desks.&#160; We opened one of the boxes and he began building.&#160; When he left we just left the Legos on the conference table. [...]]]></description>
			<content:encoded><![CDATA[<p>Earlier this week my son (Ethan) came to our offices to hang out.&nbsp; He knew we did work for Lego and found a stack of unopened Lego sets under one of the desks.&nbsp; We opened one of the boxes and he began building.&nbsp; When he left we just left the Legos on the conference table.
 </p>
<p>I had always hoped that as the team here at Big in Japan grew the interaction between our people would result in great new ideas.&nbsp; In reality we all get busy with projects and rarely have time to just &#8216;hang out&#8217;.&nbsp; Yesterday I woke up and decided that I would work on the business, instead of in the business for the day.&nbsp; Quickly I realized that I needed to engage the team directly in order to figure out what was &#8216;next&#8217;.&nbsp; </p>
<p>I tried to get everyone engaged, but with PDAs, cell phones, interruptions, Twitter, email and computers just laying around everywhere it was almost impossible to get everyone&#8217;s attention at the same time.&nbsp; One by one the team began &#8216;fiddling&#8217; with the Lego parts on the table and our meeting shifted from a speech to a discussion.&nbsp; Mike came up with a great idea.&nbsp; Jake had a good point.&nbsp; Scott added a bunch.&nbsp; It was great.&nbsp; The Legos provided the guys with a harmless distraction from their &#8216;personal technology&#8217; devices.&nbsp; It was still hard, my phone must have rang once every five minutes ~ I resisted the temptation to even look who was calling.&nbsp; Perhaps this will become a regular thing: harmless distractions to increase engagement!
 </p>
<p>Anyway, thanks Ethan!&nbsp; Great idea. . .&nbsp;</p>
<p>&nbsp;<img width="406" height="304" border="0" align="middle" class="reflect" alt="" src="http://farm1.static.flickr.com/210/492597059_6c0deb00c9.jpg?v=0" /></p>
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		<item>
		<title>New Look for Big in Japan</title>
		<link>http://shopsavvy.mobi/2007/04/18/new-look-for-big-in-japan/</link>
		<comments>http://shopsavvy.mobi/2007/04/18/new-look-for-big-in-japan/#comments</comments>
		<pubDate>Wed, 18 Apr 2007 14:16:44 +0000</pubDate>
		<dc:creator>Alexander Muse</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[Big in Japan]]></category>
		<category><![CDATA[biggu]]></category>
		<category><![CDATA[design]]></category>

		<guid isPermaLink="false">http://www.biggu.com/2007/04/18/new-look-for-big-in-japan/</guid>
		<description><![CDATA[We are playing with a new look for the Big in Japan website and blog, let us know what you think.&#160; The current design is beta as well as the internal pages (i.e. they are currently being written or rewritten).&#160; We figured we could wait until everything was perfect, but decided to open source our [...]]]></description>
			<content:encoded><![CDATA[<p>We are playing with a new look for the Big in Japan website and blog, let us know what you think.&nbsp; The current design is beta as well as the internal pages (i.e. they are currently being written or rewritten).&nbsp; We figured we could wait until everything was perfect, but decided to open source our site development.</p>
]]></content:encoded>
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		<title>PodServe Moved to Paid Model in May</title>
		<link>http://shopsavvy.mobi/2007/03/19/podserve-moved-to-paid-model-in-may/</link>
		<comments>http://shopsavvy.mobi/2007/03/19/podserve-moved-to-paid-model-in-may/#comments</comments>
		<pubDate>Tue, 20 Mar 2007 02:05:31 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[biggu]]></category>
		<category><![CDATA[podserve]]></category>
		<category><![CDATA[Social Media]]></category>

		<guid isPermaLink="false">http://www.biggu.com/2007/03/19/podserve-moved-to-paid-model-in-may</guid>
		<description><![CDATA[More than 400,000 people have used the PodServe platform since we launched more than a year ago.  Today, around 2,000 power users actively use the service to host their podcasts.  The truth is that we have done a lousy job supporting our unpaid users, primarily because the service was free.  We have determined that our [...]]]></description>
			<content:encoded><![CDATA[<p>More than 400,000 people have used the PodServe platform since we launched more than a year ago.  Today, around 2,000 power users actively use the service to host their podcasts.  The truth is that we have done a lousy job supporting our unpaid users, primarily because the service was free.  We have determined that our ‘unpaid’ model is unsustainable and as a result we are moving to a ‘paid’ model starting in May.  PodServe has been a great marketing tool for Big in Japan resulting in a handful of lucrative private label projects including projects for Nip/Tuck, Dirt, The Shield and The Riches.</p>
<p>Starting May 1st we are asking that users pay an annual fee of $25 to use PodServe via PayPal.  We certainly won’t make any money with this fee (if every active user paid we would generate $50,000 per year, hardly enough to pay someone to provide basic support), but it will help defray the costs of operating the service and allow us to continue to use PodServe as a marketing tool for Big in Japan.  We have a plan to make PodServe better:</p>
<blockquote><p>Our plan: a) add additional dedicated servers and a larger SAN, b) integrate updated code base to PodServe code for increased stability, c) add statistics, and d) provide basic support to users.</p></blockquote>
<p>Interested?  Go ahead and send $25 via PayPal to sales@biggu.com, providing your user name with the payment.  Alternatively, you can wait until April and signup on the site.  Remember, if you are not going &#8216;Pro&#8217; you will need to move your podcast before May 1st.</p>
<p>Is this a good deal?  If PodServe works for you it is a great deal.  If you need additional features like a flash creator, http://www.hipcast.com might be a better fit.  They have three plans ranging from $49.97 to $119.40 per year.</p>
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		<title>BiJ helps LEGO build MMOG</title>
		<link>http://shopsavvy.mobi/2007/03/16/bij-helps-lego-build-mmog/</link>
		<comments>http://shopsavvy.mobi/2007/03/16/bij-helps-lego-build-mmog/#comments</comments>
		<pubDate>Sat, 17 Mar 2007 04:58:57 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[biggu]]></category>
		<category><![CDATA[biginjapan]]></category>
		<category><![CDATA[community]]></category>
		<category><![CDATA[lego]]></category>
		<category><![CDATA[mmog]]></category>
		<category><![CDATA[Social Media]]></category>

		<guid isPermaLink="false">http://www.biggu.com/2007/03/16/bij-helps-lego-build-mmog</guid>
		<description><![CDATA[Back in December, Big in Japan began a project with LEGO on their recently announced Massively Multiplayer Online Game (MMOG). The project was only revealed to the world a week ago, but has been in discussion, development, and planning for a long time. LEGO has partnered with NetDevil to create the game, and Big in [...]]]></description>
			<content:encoded><![CDATA[<p><img width="150" height="220" border="0" align="right" class="reflect" src="http://farm1.static.flickr.com/181/424115516_379bc88528.jpg?v=0" />Back in December, Big in Japan began a project with LEGO on their recently <a href="http://kotaku.com/gaming/legos/lego-mmo-revealed-241626.php">announced</a> Massively Multiplayer Online Game (MMOG). The project was only revealed to the world a week ago, but has been in discussion, development, and planning for a long time.</p>
<p>LEGO has partnered with NetDevil to create the game, and Big in Japan is helping out with community management. You see, this game takes a different tact to most games. We&#8217;re helping LEGO to engage various enthusiast groups in the actual development of the game. It <em>is</em> a LEGO game, after all!</p>
<p>Details are still thin due to confidentiality issues, but if you&#8217;re interested in finding out more, or pitching in on the project sign up for updates at:</p>
<p align="center"><a href="http://kotaku.com/gaming/legos/lego-mmo-revealed-241626.php">www.lego.com/mmog</a></p>
<p align="left">More and more details are going to be revealed in the coming months, so stay tuned. From what I&#8217;ve seen of the early development, this is going to be one fantastic game.</p>
<p align="left">(On a related side note, check out this <a href="http://www.gucomics.com/archives/view.php?cdate=20070307">hilarious fan-created comic</a>)</p>
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		<title>Beware Online Business Sale Scams</title>
		<link>http://shopsavvy.mobi/2007/01/18/beware-online-business-sale-scams/</link>
		<comments>http://shopsavvy.mobi/2007/01/18/beware-online-business-sale-scams/#comments</comments>
		<pubDate>Thu, 18 Jan 2007 18:07:02 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[Uncategorized]]></category>
		<category><![CDATA[biggu]]></category>
		<category><![CDATA[biginjapan]]></category>
		<category><![CDATA[opensource]]></category>
		<category><![CDATA[Social Media]]></category>

		<guid isPermaLink="false">http://www.biggu.com/2007/01/18/beware-online-business-sale-scams</guid>
		<description><![CDATA[Since we released many of our tools publicly using an open source license lots of folks have set up their own versions.  Most people have integrated the functionality into their own services.  Relying on our free, no warranty, tools for your business is not a great idea due to the fact that it is so [...]]]></description>
			<content:encoded><![CDATA[<p>Since we <a href="http://www.biggu.com/2006/11/14/the-big-in-japan-source-code-revealed">released many of our tools publicly</a> using an open source license lots of folks have set up their own versions.  Most people have integrated the functionality into their own services.  Relying on our free, no warranty, tools for your business is not a great idea due to the fact that it is so easy for mean people to overwhelm (i.e. that was the primary reason we released them for free).</p>
<p>Now we never really considered that some folks would launch our tools and then put them up for sale.  Several folks have slapped on a new name and then posted them on ebay as fully functional businesses.  For example,</p>
<blockquote><p><em>[XYZ].com is a URL redirection service that has been operational for over a year.  It generates $3,000 per month in ad sales from various startups.  I need cash and will sell the site for $9,000 right now. You get pay back in six months.  Who knows this thing might even grow faster. Email me right away at scammer@gmail.com.</em></p></blockquote>
<p>Of course you don&#8217;t need to pay this scammer for the site as you can download the code and run your own version for free.  Additionally, I know they have only been running for a month or so and the likelihood they have advertising revenue is very unlikely.  I suspect that the ads are from shills and will go away once you buy the property.  I thought about linking to these &#8220;scammers&#8221; here but thought better of it when my inner-lawyer came out.</p>
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